TO
Drawing Tools
Drawing Tools
Every tool you need to draw pixel art efficiently.
FEATURES
Professional drawing tools, animation frames, animated GIF export, row-based sprite sheet export, and seamless collaboration. For hobbyists building their first sprite and studios shipping games.
FEATURES
Explore detailed posts for the studio features people use most: drawing, animation, image references, exports, collaboration, and cross-platform work.
TO
Drawing Tools
Every tool you need to draw pixel art efficiently.
LY
Layers
Organize your artwork with stacking layers.
AN
Animation
Create sprite animations with multiple frames.
MR
Mirror & Symmetry
Horizontal, vertical, or both. Perfect for characters and UI elements.
UP
Import PNG
Load existing PNG artwork into the editor as a new layer. Supports 16x16 to 128x128.
PN
Frame Sequence PNG Export
Download individual frames or structured PNG frame sequences using row numbers and frame names from the timeline.
JS
Sprite Sheet and JSON Metadata Export
Build one row-based sprite sheet PNG from animation frames and export JSON metadata with frame order and slice positions.
PM
Projects
Organise your pixel art into your own projects.
RV
Tasks, Review, and Version History
Assign sprite work, move drawings through review, leave feedback, and keep restorable snapshots of every saved version.
GO
Draw anywhere
Same account, same drawings. Pick up where you left off on any device.
16x16
Icons, UI elements, small items
32x32
Standard sprites, characters, tiles
64x64
Detailed characters, large sprites
128x128
Portraits, splash art, detailed scenes
Every tool you need to draw pixel art efficiently.
Draw individual pixels with precision. Click or drag to paint.
Remove pixels back to transparent. Works per-layer.
Flood-fill connected areas of the same color instantly.
Pick any color from the canvas. Auto-switches back to pen.
Textured checkerboard brush for shading and dithering effects.
Random scatter spray within a radius for soft texture effects.
Draw perfect geometric shapes with click-and-drag.
Pixel-perfect straight lines using Bresenham's algorithm. Live preview while dragging.
Draw rectangle outlines. Click one corner, drag to the opposite.
Draw circles with the midpoint algorithm. Click center, drag to set radius.
Linear color gradient between your primary and secondary color. Click start to end.
Built-in pixel font and mirror drawing modes.
Type text and click to place it on the canvas. Built-in 3x5 pixel font with A-Z, 0-9, and punctuation.
Everything you draw on the left automatically mirrors to the right. Perfect for character faces and bodies.
Top mirrors to bottom. Great for symmetrical decorations and UI elements.
Full 4-way symmetry. Draw in one quadrant, get all four filled.
Organize your artwork with stacking layers.
Create sprite animations with multiple frames.
Organise your pixel art into your own projects.
Get your art into your game engine.
Download one frame or all animation frames as transparent PNG files at native or scaled resolution.
Download individual frames or structured PNG frame sequences using row numbers and frame names from the timeline.
Export the full frame timeline as an animated GIF using FPS or per-frame durations.
Create one sprite sheet from row-numbered frame groups. Frames are laid out left-to-right, with each new row started by a timeline number.
Load existing PNG artwork into the editor as a new layer. Supports 16x16 to 128x128.
50-step history. Ctrl+Z to undo, Ctrl+Y to redo. Works across all tools.
Curated pixel art palette plus custom color picker with hex input.
FAQ
Quick answers about Piktor Studio features, exports, collaboration, and free access.
Yes. Piktor Studio is 100% free with no ads, no payment, no subscriptions, and no hidden fees.
You can export transparent PNG frames, animated GIFs, row-numbered PNG frame sequences, sprite sheets, and JSON metadata for game engines.
Yes. You can create frame-by-frame pixel art animations, preview playback, adjust FPS, set per-frame duration, and use onion skin to see nearby frames while drawing.
Yes. Piktor Studio is built for game art workflows, including small pixel canvases, layers, animation frames, sprite sheet export, and metadata for engine import.
Yes. Projects support team workflows for assigning tasks, reviewing artwork, approving drawings, and keeping sprite work organized.
Yes. Piktor Studio works on the web and is designed for Android and iOS workflows so you can keep drawing across devices.
All features included. Free to start.
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